Soy un perdedor.
Apr. 1st, 2012 03:32 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Last night I decided I was going to come here today and tell you all that I'm giving up, uninstalling TS2, and I'm going back to the basics...
------------------------------------------

Way WAY back.

Back when Morty and Bells were still married and it was a happier, SIMPLER time.
Then I remembered what today's date is and I realized none of you would believe me anyway. No amount of "BUT I'M SERIOUS!" would help. You would all just laugh and go, "Good one Fuzzy! You almost had us fooled!" e___e
Actually, you all are right though. Give up TS2? HAHA. Over my dead body! But I needed a "mind cleaner" of sorts, so I reinstalled TS1. I haven't played it in YEARS and it was like running into an old, dear friend you haven't seen or talked to in ages. It was so familiar and it's as fun as I remember it was. But most importantly, I realized just how freakin STUPID those sims were! Seriously. If you feel like your sims are on par with the intelligence expressed by rocks, spend a few hours playing TS1 again. My legacy sims look like freakin Mensa members now.
So of course the first thing I did after I installed TS1 was start an asylum. :D

Since topping a career in TS1 is practically impossible without another controllable in the household to act as the "friend maker" I decided my controllable sim would max all her skills instead.
Fifteen days into this I realized that was impossible. Considering it took that long to max just ONE skill. I decided I would call it over when she maxed just 3 skills. Which took a whopping 32 sim days. D:
Anyway... it pretty much started out like any asylum...

Surprisingly there were only five fires total. All caused by the same two sims. It turns out these were also the same two sims who were less likely to autonomously cook. I guess they knew better.
One of them, though, showed an unusual amount of intelligence...

He autonomously ordered pizza! I was so impressed with this. To the point of being nearly freaked out...

But then my faith in their lack of self-preservation was restored when the pizza arrived and no one bothered to answer the door...

The Einstein who ordered it in the first place resorted to eating chips instead.
You might notice there's an urn there in the shot...

The first death was a result of starvation, I think. Everyone was sick with the flu at this point. Even my controllable! So it took a full three days just to get her back into a good enough mood to skill again.
There were two deaths. That one...

And a Death By Fire, which happened way late... around day 29 or so.
Two deaths, total.

There was a total of five fights. These fights resulted in two sims running away. Meaning: they simply LEFT. Their faces disappeard off the roster and they walked off the lot never to be seen again. They even disappeared off my controllable's contact list. I had no idea that would happen! I decided I would have to count those as "deaths" as well. So that's a total of 4 sims lost.
Other totals include...

Twenty-three pass-outs in all...

And there was a grand total of 78 potty accidents. Which accounts for all the puddles you see in the previous photos!

After 32 days, and there being only 3 inmates left, I just didn't have the desire to play another 20 to 30 days it would take to max those last 3 skills, and still have anyone left in the end! I have no idea what the score would be... Dismal? None of them were friends with each other. And there was something like 11 skills earned by the remaining inmates.
But thanks to this I'm practically RUNNING back to TS2! Man, I can't wait to play... *loads game*
------------------------------------------

Way WAY back.

Back when Morty and Bells were still married and it was a happier, SIMPLER time.
Then I remembered what today's date is and I realized none of you would believe me anyway. No amount of "BUT I'M SERIOUS!" would help. You would all just laugh and go, "Good one Fuzzy! You almost had us fooled!" e___e
Actually, you all are right though. Give up TS2? HAHA. Over my dead body! But I needed a "mind cleaner" of sorts, so I reinstalled TS1. I haven't played it in YEARS and it was like running into an old, dear friend you haven't seen or talked to in ages. It was so familiar and it's as fun as I remember it was. But most importantly, I realized just how freakin STUPID those sims were! Seriously. If you feel like your sims are on par with the intelligence expressed by rocks, spend a few hours playing TS1 again. My legacy sims look like freakin Mensa members now.
So of course the first thing I did after I installed TS1 was start an asylum. :D

Since topping a career in TS1 is practically impossible without another controllable in the household to act as the "friend maker" I decided my controllable sim would max all her skills instead.
Fifteen days into this I realized that was impossible. Considering it took that long to max just ONE skill. I decided I would call it over when she maxed just 3 skills. Which took a whopping 32 sim days. D:
Anyway... it pretty much started out like any asylum...

Surprisingly there were only five fires total. All caused by the same two sims. It turns out these were also the same two sims who were less likely to autonomously cook. I guess they knew better.
One of them, though, showed an unusual amount of intelligence...

He autonomously ordered pizza! I was so impressed with this. To the point of being nearly freaked out...

But then my faith in their lack of self-preservation was restored when the pizza arrived and no one bothered to answer the door...

The Einstein who ordered it in the first place resorted to eating chips instead.
You might notice there's an urn there in the shot...

The first death was a result of starvation, I think. Everyone was sick with the flu at this point. Even my controllable! So it took a full three days just to get her back into a good enough mood to skill again.
There were two deaths. That one...

And a Death By Fire, which happened way late... around day 29 or so.
Two deaths, total.

There was a total of five fights. These fights resulted in two sims running away. Meaning: they simply LEFT. Their faces disappeard off the roster and they walked off the lot never to be seen again. They even disappeared off my controllable's contact list. I had no idea that would happen! I decided I would have to count those as "deaths" as well. So that's a total of 4 sims lost.
Other totals include...

Twenty-three pass-outs in all...

And there was a grand total of 78 potty accidents. Which accounts for all the puddles you see in the previous photos!

After 32 days, and there being only 3 inmates left, I just didn't have the desire to play another 20 to 30 days it would take to max those last 3 skills, and still have anyone left in the end! I have no idea what the score would be... Dismal? None of them were friends with each other. And there was something like 11 skills earned by the remaining inmates.
But thanks to this I'm practically RUNNING back to TS2! Man, I can't wait to play... *loads game*